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A Look Back at the Legacy Of Resident Evil 4

An evaluation of Resident Evil 4’s quality ahead of the remake
by Joe Wilcock on February 27, 2023   



The Resident Evil series is one of the most iconic and influential franchises in the video game industry. Since the release of the first game in 1996, the series has been a defining force in the survival horror genre, setting the standard for horror games and inspiring countless imitators.

The origins of the Resident Evil series can be traced back to the early 1990s when Capcom began development on a game that would eventually become the first Resident Evil title. The game was originally conceived as a remake of Capcom's earlier horror game, Sweet Home, but eventually evolved into its own unique entity.

Shinji Mikami, the series creator, was instrumental in the development of the first game. In an interview with Game Informer, Mikami spoke about the game's development, saying, "At the time, we wanted to create something that would be scary and suspenseful, but also fun to play. We drew inspiration from classic horror movies and tried to incorporate those elements into the game."
 



The first Resident Evil game was released in 1996 and was an instant hit. The game's combination of survival horror elements, tense gameplay, and immersive storytelling captivated audiences and set the standard for future horror games.

The success led to several sequels and spin-offs, including Resident Evil 2, Resident Evil 3: Nemesis, and Resident Evil Code: Veronica. Each of these games is built upon the foundation laid by the first game, introducing new gameplay mechanics, characters, and storylines.

However, despite the series' success, there was a growing sense among fans and critics that the franchise was becoming stagnant. The games were beginning to feel formulaic, and there was a sense that Capcom needed to shake things up if the series was going to remain relevant.

This desire for change ultimately led to the development of Resident Evil 4, one of the most innovative and influential games of all time. The game's development was a long and difficult process, with several changes made to the game's direction during development.

In an interview with IGN, Mikami spoke about the challenges of developing Resident Evil 4, saying, "We wanted to create something new and innovative, but we also had to make sure that it was still a Resident Evil game at its core. We had to strike a balance between innovation and tradition."
 



Development went through several iterations, with various versions of the game being scrapped and reworked. At one point, the game was even going to feature a first-person perspective, but this idea was eventually abandoned in favor of the third-person camera angle that had become a staple of the series.

Despite these setbacks, the development team persevered, and the end result was a game that pushed boundaries and broke new ground. Resident Evil 4 was a radical departure from the series' traditional gameplay mechanics, featuring more action-oriented gameplay, a new inventory system, and a greater emphasis on quick-time events.

The changes were met with some initial resistance from fans and critics. Many felt that the game had strayed too far from the series' roots and that the emphasis on action had come at the expense of the series' trademark horror elements.

However, as players delved deeper into the game, they began to realize that Resident Evil 4 was a masterful work of game design. The game's pacing, level design, and storytelling were all top-notch, and the action elements served to enhance the game's horror elements rather than detract from them.

Resident Evil was released in 2005 and was an immediate critical and commercial success. It received universal acclaim from critics, with many citing it as one of the greatest games of all time. The game's sales were equally impressive, with over 10 million copies sold worldwide.
 



The abundant quality had a profound impact on the video game industry, influencing countless other games and establishing a new standard for action-horror games. It also solidified the Resident Evil series as one of the most important franchises in video game history.

Resident Evil 4's legacy can be seen in the numerous games that have been inspired by it, including The Last of Us, Dead Space, and even the recent Resident Evil remakes. In an interview with Gamespot, game designer Hideo Kojima spoke about the impact of Resident Evil 4, saying, "It was a turning point for the video game industry. It showed that games could be cinematic, immersive, and exciting all at once."

Its impact on the industry can also be seen in the numerous accolades it has received over the years. The game has been included in numerous "greatest games of all time" lists and has won numerous awards, including several Game of the Year awards.

The development of Resident Evil 4 was a long and difficult process, but it ultimately resulted in one of the greatest games of all time. The game's innovative gameplay mechanics, immersive storytelling, and masterful design have confirmed its place in video game history, and it continues to inspire and influence game developers to this day.

The Resident Evil series has been a defining force in the survival horror genre, setting the standard for horror games and inspiring countless imitators. The development of Resident Evil 4 was a challenging process that ultimately resulted in one of the greatest games of all time. Its impact on the industry can still be felt today, and its legacy continues to influence game developers and gamers alike. The Resident Evil series remains a beloved and important franchise in the video game industry, and its impact will be felt for many years to come.
 


The Resident Evil 4 remake will be available for PlayStation 4, PlayStation 5, Xbox Series X/S and PC on March 24, 2023. 

Check out DailyGamer for more gaming news, reviews, and features to keep you up-to-date on the latest happenings in the gaming world.

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