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Sonic Origins Developer Blames Sega For Poor Launch

Simon Thomley states he is “very unhappy” over the state of the game 
by Joe Wilcock on June 25, 2022   



Controversy has surrounded Sonic Origins from the moment it was announced. As exciting as the project was, fans couldn’t ignore the strange decision to reveal the game alongside the now-infamous table which depicts what content is included in what version.
 



A few months later and Sonic Origins has finally released but has been greeted with even more controversy. Performance issues and bugs have plagued the launch so much so that it caused the founder of the co-development studio for Sonic Origins, Simon Thomley, to take to Twitter and vent:
 

“This is frustrating. I won't lie and say that there weren't issues in what we gave to Sega, but what is in Origins is also not what we turned in. Integration introduced some wild bugs that conventional logic would have one believe were our responsibility - a lot of them aren't.”

- Simon Thomley, Founder of Headcannon


Thomley concedes that mistakes were made on their behalf, despite his frustration with Sega:
 

“We knew going in that there would be a major time crunch and we worked ourselves into the ground to meet it just so this would even be made and released. Again, I can take responsibility for my and my team's mistakes, and there were some. Some actual mistakes, some overlooking, some rushjobs, some stuff we noticed but weren't allowed to correct near the end. It's absolutely not perfect and some of it is from us. It's complicated. 

I'm extremely proud of my team for their performance under such pressure, but every one of us is very unhappy about the state of Origins and even the Sonic 3 component. We weren't too thrilled about its pre-submission state either but a lot was beyond our control.”

- Simon Thomley, Founder of Headcannon


Thomley continues to berate Sega over their uncompromising approach during production:
 

“We asked to do major fixes near submission but weren't allowed due to submission and approval rules. We asked about delays early and repeatedly but were told they weren't possible. We offered to come back for post-release fixes and updates - we do not yet know if this is happening.

We want these problems to be addressed. We provided a ton of feedback during and after development for both Origins and its Sonic 3 integration. We've done a good chunk of work after our work term was over to fix things, support Sega, and to prepare for future updates”

- Simon Thomley, Founder of Headcannon


Sonic Origins was released on 23rd June 2022 on the PS4, PS5, Switch, Xbox One, Xbox Series X/S and PC. 
 


Check back with DailyGamer for more Sega and Sonic Origins. 

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