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EA Motive Canceled New IP in Favor of Dead Space

Patrick Klaus discusses the cancellation of Gaia.
by Natalie Collazo on October 20, 2022   

EA have reportedly cancelled Motive Studios' open-world game | Rock Paper  Shotgun


The developers behind the upcoming remake of Dead Space are also behind the recently announced Iron Man game. The studio also unveiled a new title, Gaia, which would have been the studio's very first original IP... if it hasn't been canceled. General Manager Patrick Klaus discussed the reasoning behind the cancellation of the game back in 2021, which only ever had an early gameplay trailer revealed to the public back in 2020. The interview was conducted with Tom Phillips from Eurogamer who talked with Klaus about his time with the studio as well as the projects that they carried under their belt.
 

We had a real good crack at it. The search was for gameplay breakthroughs, and through prototyping, through iteration, trying different things that were going to bring some new gameplay experiences. Something that was going to be fresh, unique, that could create some kind of autonomy to the player - be it in a creative or narrative [way]... We were fiddling with those things, some pretty cool things. After two years of conception I decided, with the support of [EA] headquarters, to pull the plug. The level of risk - in order to have a commercial success when we were a relatively young studio - was just that little bit too high.
 

Cancellations in video game development shouldn't be a taboo thing. There's nothing taboo [about it]. It's part of the creative process and the uncertainty that comes with exploring different things. The one thing that I thought was really important at the time is that this wasn't an executive EA headquarters call. It was our call. It was our call to say, considering where we were as a studio - a relatively young studio, a new team, [that it was] very ambitious. We didn't want to bite more than we could chew. And a new IP, going all-in as a studio... considering you've got families... You want to make sure you've got sustainability and you set the teams up for success and I take that responsibility of calculated risk taking very seriously.
 

You need some good Plan B's in order to continue to build a studio,and you know, those Plan B's very often end up being amazing Plan A's. Dead Space was the first thing, in order for us to step up and have more ambition, and then with Iron Man we've got the opportunity to take things to a whole new level.


That didn't stop the studio from moving forward on other projects as it was later announced that they would be behind the remake of Dead Space. The team behind the original game had their hands full with The Callisto Protocol at the same time, which must have added to the stress of developing such a large-scale title. The latest trailer shows off the game in all it's glory with a release date of January 27, 2023. So, we can expect to hear more about the game soon alongside more gameplay and general details. The team is also behind another title that is based on Iron Man. Though, it doesn't look like we will hear anything more about this for quite some time as there doesn't even seem to be a release window for it. Overall, it looks like the cancellation of their original IP might have seemed like a step down when in reality, it opened many more doors for them.
 

Check back with DailyGamer for more news and information about DailyGamer and EA Motive.

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