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Cities: Skylines 2's First DLC Gets Hit With a Wave Of Criticism

DLC isn't what players wanted
by Tit Krajnik on March 26, 2024   

Cities: Skylines 2's First DLC, Beach Properties, launched on Monday, March 25. It was initially delayed due to the numerous bugs that had to be fixed in the game first. Unfortunately, even with the delayed launch, the DLC was met with a lot of criticism.

Despite its relatively low price of just $10, many fans of the franchise believe the DLC doesn't offer enough to justify its price tag.

Cities: Skylines 2 hasn't had the smoothest launch last year, as it garnered a lot of criticism from the players due to its performance issues and wonky simulation. Since then, some improvements have been made; however, the recent launch of Beach Properties only made matters worse, again igniting the dissatisfaction of the players who aren't happy with the DLC.

Cities: Skylines 2 Beach Properties DLC Doesn't Offer Enough

Beach Properties is the first Cities: Skylines 2's DLC since the game launched in October 2023, and it's not exactly the DLC people expected. In fact, it's hardly a DLC and more of an asset pack, as it doesn't introduce any new features and only adds a new waterfront zone, a few new trees, and a bunch of growable buildings.

This alone is very underwhelming, but the Cities: Skylines 2 fans can't get over the fact that the DLC, despite its name, doesn't include any beaches or assets with a beach theme.

Admittedly, Beach Properties is just $10, so it's clear that this wouldn't be a major DLC. However, in the eyes of players, the DLC doesn't do enough to justify being priced at one-fifth of the price of the game, with many seeing no value in buying Beach Properties.

At Least Modding is Here

On a more positive note, Cities: Skylines 2 has introduced modding, giving the players more creative options and ultimately alleviating some of the criticism of the poorly-made DLC. Modding was a core feature of the original game, so while it was only a matter of time before Cities: Skylines 2 would add it, the community is happy that it's finally here.

The current state of modding options in Cities: Skylines 2 is still in the earlier stages. Code mods and maps can be created and shared, but it doesn't allow players to import assets yet. Moreover, Paradox uses its own mod platform rather than Steam Workshop, which makes it slightly less accessible.

Cities: Skylines 2 hasn't had the best launch, and the game has hit another bump in the road with the poorly-made Beach Properties DLC. But things are overall looking up. Paradox has introduced some improvements to the base game, and with the addition of modding, there are definitely some positives to be said about the building sim.

Even though the Beach Properties could've been a bigger DLC, Colossal Order might instead focus more on fixing the base game first before releasing any major DLCs.

 

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